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https://github.com/misskey-dev/misskey.git
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wip
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@@ -35,6 +35,7 @@ import { ChatUserChannel } from '@/server/api/stream/channels/chat-user.js';
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import { ChatRoomChannel } from '@/server/api/stream/channels/chat-room.js';
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import { ReversiChannel } from '@/server/api/stream/channels/reversi.js';
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import { ReversiGameChannel } from '@/server/api/stream/channels/reversi-game.js';
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import { WorldRoomChannel } from '@/server/api/stream/channels/world-room.js';
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import type { ChannelRequest } from './channel.js';
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import type { ChannelConstructor } from './channel.js';
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import type Channel from './channel.js';
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@@ -338,6 +339,7 @@ export default class Connection {
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case 'chatRoom': return ChatRoomChannel;
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case 'reversi': return ReversiChannel;
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case 'reversiGame': return ReversiGameChannel;
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case 'worldRoom': return WorldRoomChannel;
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default:
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throw new Error(`no such channel: ${name}`);
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@@ -0,0 +1,97 @@
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/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { Inject, Injectable, Scope } from '@nestjs/common';
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import { REQUEST } from '@nestjs/core';
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import { DI } from '@/di-symbols.js';
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import { bindThis } from '@/decorators.js';
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import type { GlobalEvents } from '@/core/GlobalEventService.js';
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import type { JsonObject } from '@/misc/json-value.js';
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import { WorldRoomService } from '@/core/WorldRoomService.js';
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import { WorldRoomMultiplayService } from '@/core/WorldRoomMultiplayService.js';
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import Channel, { type ChannelRequest } from '../channel.js';
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@Injectable({ scope: Scope.TRANSIENT })
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export class WorldRoomChannel extends Channel {
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public readonly chName = 'worldRoom';
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public static shouldShare = false;
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public static requireCredential = true as const;
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public static kind = 'read:worldRoom';
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private roomId: string;
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private intervalId: NodeJS.Timeout;
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private isEntered = false;
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constructor(
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@Inject(REQUEST)
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request: ChannelRequest,
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private worldRoomService: WorldRoomService,
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private worldRoomMultiplayService: WorldRoomMultiplayService,
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) {
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super(request);
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}
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@bindThis
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public async init(params: JsonObject): Promise<boolean> {
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if (typeof params.roomId !== 'string') return false;
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if (!this.user) return false;
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this.roomId = params.roomId;
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const room = await this.worldRoomService.findRoomById(this.roomId);
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if (room == null) return false;
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try {
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await this.enter();
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} catch (err) {
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return false;
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}
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//this.subscriber.on(`worldRoomStream:${this.roomId}`, this.onEvent);
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return true;
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}
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@bindThis
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private async enter() {
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if (this.isEntered) return;
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await this.worldRoomMultiplayService.enter(this.user!.id, this.roomId);
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this.isEntered = true;
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this.send('entered', {});
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this.intervalId = setInterval(async () => {
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const states = await this.worldRoomMultiplayService.getPlayerStatesAndHeatbeat(this.user!.id, this.roomId);
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// TODO: 自分自身のstateは抜く
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this.send('sync', states);
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}, 1000);
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}
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//@bindThis
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//private async onEvent(data: GlobalEvents['worldRoom']['payload']) {
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// this.send(data.type, data.body);
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//}
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@bindThis
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public onMessage(type: string, body: any) {
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switch (type) {
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case 'update':
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if (this.roomId && this.isEntered) {
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this.worldRoomMultiplayService.updatePlayerState(this.user!.id, this.roomId, body);
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}
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break;
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}
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}
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@bindThis
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public dispose() {
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//this.subscriber.off(`worldRoomStream:${this.roomId}`, this.onEvent);
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clearInterval(this.intervalId);
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this.worldRoomMultiplayService.leave(this.user!.id, this.roomId);
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}
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}
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